Santa Monica Studio Delves into Development of Týr’s Character for God of War Anniversary
As God of War celebrates its 6th anniversary, Santa Monica Studio delves into the development of Týr’s character, shedding light on the animation process and more.
On April 20, the Santa Monica team and fans of the God of War series commemorated six years since the release of God of War 2018. To mark this milestone, the developer offered a glimpse into the transformation of Týr’s character from a mythical entity in the early Norse saga to a mentor in God of War Ragnarök: Valhalla.
An intriguing detail shared by the studio was the inspiration drawn from Týr’s statue at his temple in the Lake of Nine in God of War (2018) for the design of his spear and shield. When animating Týr, the Santa Monica team intentionally mirrored Kratos’ movements to emphasize their shared history as war deities. Key descriptors such as ‘poised’, ‘heavy’, and ‘standing tall’ were pivotal in maintaining Týr’s consistency across his four distinct fighting styles.
Furthermore, each weapon wielded by Týr incorporates a unique musical accent influenced by its geographical origin. For enthusiasts eager to delve deeper into their beloved characters, Santa Monica’s Twitter account offers additional insights, breakdowns, and the latest article on Týr’s creation.
Make sure to stay connected with Santa Monica through their social media platforms for more updates, news, and captivating artwork. Join the conversation and explore the fascinating world of God of War as it continues to evolve.