It’s no big secret that one of the most disappointing factors of Battlefield 2042 was its stark lack of destruction effects.
Battlefield was always synonymous with destructibility, with players being able to bring down entire buildings with tanks, helicopters, and explosive weapons.
In Battlefield 4, there was an entire game-changing mechanic called ‘Levolution’ that saw maps altered midway through play as a result of huge, destructive changes.
Thanks to a job listing that has surfaced from Ripple Effect, a studio working on the next Battlefield game, it seems that destructibility is making an epic return.
Bring It All Down
In the recent Ripple Effect job listing for a VFX Director in Canada, it’s stressed that the team is looking for a ‘Senior 3D Artist’ to create ‘the most realistic and exciting destruction effects in the industry.’ It was then highlighted that a key part of the role will be to ‘create optimised and hyper-realistic in-game VFX.’
That’s a bold mission, especially with the recent release of games like The Finals, which is a shooter that has been created by ex-Battlefield developers to boast what is – at the moment – unparalleled destructive capabilities.
Regardless of the competition, it could be a dramatic return to form for Battlefield, a franchise that has long been slipping further down the charts.
In 2021, Battlefield 2042 was released and quickly became referenced as the worst game in franchise history.
It was a far cry from the series’ heyday, which is widely considered to be between 2011 and 2013 with Battlefield 3 and Battlefield 4.
If Ripple Effect – and other associated studios under the EA banner – can hit the destruction nail on the head, Battlefield 6 (not the confirmed name) could be off to a flying start.